
Object-Oriented Software Engineering Using UML, Patterns, and Java
Synopsis
For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.
Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.
Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project.
The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).
Publisher information
- Publisher: Pearson Education (US)
- ISBN: 9780136061250
- Number of pages: 816
- Dimensions: 10 x 10 x 10 mm
- Weight: 1320g
- Languages: English

















