Computational Intelligence in Games

Hardback Published on: 27/02/2001
Price: £89.99
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Synopsis

The recent advances in computational intelligence paradigms have generated tremendous interest among researchers in the theory and implementation of games. Game theory involves the mathematical calculations and heuristics to optimize the efficient lines of play. This book presents the main constituents of computational intelligence paradigms including knowledge representation, probability-based approaches, fuzzy logic, neural networks, genetic algorithms, and rough sets. It includes a new approach of evolving a neural network to play checkers without human expertise. The book will be useful to researchers and practitioners who are interested in developing game techniques in computational intelligence environment.

Publisher information

  • Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
  • ISBN: 9783790813487
  • Number of pages: 161
  • Dimensions: 235 x 155 mm
  • Languages: English

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