Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques

Paperback Published on: 13/03/2008
Price: £41.99
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Synopsis

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Publisher information

  • Publisher: Taylor & Francis Ltd
  • ISBN: 9780240520346
  • Number of pages: 408
  • Dimensions: 246 x 189 mm
  • Weight: 1132g
  • Languages: English

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